Posted by cadsmith on January 23, 2011
Mobile is hot as Google’s priority this year, app market of 25B in several years, Bubbly has voice tweets, and PLX XWave is a brain monitor. Tablets replace Wintel. Travel includes an all-automated hotel. Vending machines recognize faces. Philosophy promotes testing. Accessibility can be validated using A-Prompt and Cynthia Says. TestFlight can be used for IOS betas. Security has warnings about attack toolkits, non-Windows systems, printers, resumes, and smartphone seizure, though it may have over-hyped cyberwar. Remote guide dogs announced. Robotics features a comedian and window cleaner. DIY gets alerts from physical mailbox. Internet TV offered by Roku. 3D digitization is exploited for medical visualization. FEMA is looking to adapt to social media. Touch Press displays data dynamically in books. Qwiki searches for information experiences. Firefox 4 released in beta. There were 37 recent links.
Design Driven Testing: Test Smarter, Not Harder, Stephens and Rosenberg, 2010
DDT goals are to fulfill requirements, validate design and verify code. The tests are derived and refactored from the code. This is contrasted to test driven-design. The authors have implemented a process using UML dubbed ICONIX. A conceptual design is positioned midway between the use cases and detailed design. Ten-step lists are each outlined for TDD, DDT, unit, controller, scenarios, requirements, antipatterns, design, integration and algorithm testing. Sequence diagrams are shown throughout. Mock objects and services are used, and unit tests included in builds. There is some discussion of automation, but metrics are not detailed. The style of the book uses allegorical narratives based on satires of alice in wonderland and the temple of doom. This includes some poetry. There are twelve chapters and an appendix from original presentation on subject of use cases. Tips interspersed in the text, as well as inline notes or footnotes that link to other sources. Code samples demonstrate the techniques for a mobile Palm Pilot mapplet to do travel GIS hotel search for a web site.
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Posted by cadsmith on November 28, 2010
The internet-of-things will use a mobile embedded SIM chip. Notebook apps include Simplenote, Org-Mode and alternatives. Aviary added an HTML5 Photo Editor. Formstack eases editing. Mastermind allows hands-free game play. Search considers serendipity. Feds aim for cloud option. Trusted Secure Computing is presented in Europe. API usage is clarified. Kaggle aggregates datamining competitors. Data Compression is based on a card trick.
The health industry expects more networks, bots, ad artifacts. Biotech reviews ramifications of ID implants. A mobile camera drone has bird’s eye view. Bots rescue the battle-ridden. Communities reevaluate economics. Futurist Bill Gates discusses progress. Nanoparticles have environmental impact. Journalism uses more social media. Philosophy uses field experiments. AI attends to when computers will take over and Numenta hierarchical temporal memory. Human Enhancement: Bioliberation shown on video.
There were about twenty-eight recent links.
Data Analysis with Open Source Tools, Philipp K. Janert, 2010
This book discusses how to make models and mine data. The author provides caveats that that appearances often override data, decision makers use data for support rather than reasoning, ethics outweigh data, and many things cannot be measured yet. Realtime means right this minute rather than up to date. Data is cleaned prior to analysis. There are a couple of dozen software tools discussed. It uses math examples rather than code, for data analysis and calculus, and has a statistics refresher. There are interesting styles of plots. Some case studies are detailed. Each chapter has workshop exercises, an intermezzo for related topics, and further reading. There are four parts, eighteen chapters and three appendices. The reader interested in data filtering might need additional sources beyond the time series presented here.
The Moral Landscape: How Science Can Determine Human Values, Sam Harris, 2010
This book proposes that science can address moral absolutes. If right and good relate to human and animal wll-being, then there are answers. The title is an analogy to a texture that has peaks for well-being and depths for suffering. Mental experience and values can be measured. Facts of the world can be assembled into knowledge. There can then be rational argument that results in the highest amount of well-being. This is an interesting discussion also presented in video lectures. There are five chapters which also include belief, religion and the future of happiness. There is heavy emphasis on topics related to brain science and structures and neuroimaging. The author likens the method to medicine or economics yet, while these are considered sciences, they are subject to significant errors, so there is also a need to understand how to improve the practice of the principles. The reader may also wonder if the brain will be the best processor for these types of decisions. The Monty Hall problem is discussed as a demonstration of the wisdom of switching, but this seems to be neutralized if contestants are split half on one side and half on the other so both would be better off switching.
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Posted by cadsmith on November 21, 2010
Approaching the conclusion of the year, predictions for the next begin with announcements for the cloud and security. An easier messaging system is introduced for Facebook and AI may eventually use data. Gravity graphs interests. Ipad may have a new digital newspaper. A personal network supports photography. Indeed searches business classifies. States publish statistics. Developers can use head or gestural interfaces. Augmented reality is used to compose music. Robots learn by doing. Radio uses saltwater antenna. Stuxnet may have been built to change nuclear processing. Drones can survey Mars. Fins offered as prosthetics. A teacher plans to put a camera inside back of head. Climate is answerable to science. Carbon nanotubes are inflammable. Maxwell’s demon has been demonstrated. There are contests for movies, and med and bio images.
Recent links (from about twenty-eight):
This Video Will Blow Your Mind (Probably) | The Creators Project
YouTube – Authors@Google: Kevin Kelly
YouTube – Digital Art@Google: DJ Spooky
Posted in Uncategorized | Tagged: ai, augmented-reality, books, climate, cloud, communications, contest, datamining, hacking, information, journalism, messaging, nano, photography, prosthetic, robotics, search, security, semantic web, video, wearable | 1 Comment »
Posted by cadsmith on November 7, 2010
IBM personalizes internet. Australia has a digital city. Adobe adds cloud filesharing. Verify gets user feedback on screens. Impure visualizes data. A biological brain navigates a vehicle. In electric cars, a Chevy gets an IP address, and an Urbee is made on printer. Also in 3D, Janus does interactive scanning and holograms do displays. Invisible material disappears. Chip PC is in the plug. Blekko searches selected sites. Gdb does profiling. Sensors warn of landslides. Technoscience combines science and engineering.
What Technology Wants, Kevin Kelly, 2010
The author seeks the essence of technology as a force the equal of nature. Technology has features such as evolution, complexity, specificity, diversity, and energy dependencies. He introduces the term technium as a form of civilization, an emergent system of accelerated life. Many advancements happen simultaneously in multiple places, e.g. the Axial Age. This is the result of new technologies increasing the odds of successors. There are four parts for fourteen chapters. It is written in an optimistic, mind-expanding style. He covers the ideas of many other authors such as Joel Garreau and W. Brian Arthur. There are twenty-books in the reading list including authors such as Ray Kurzweil and Steward Brand. Though not cited here, there have been efforts to formalize technology’s philosophical roots, theory, and predictions, reviewed earlier on this blog and google books.
Recent links (of about twenty-four):
YouTube – Tom Chatfield: 7 ways video games engage the brain
YouTube – Authors@Google: Alice Walker
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