Test Information Space

Journal of Tech, Testing and Trends

Posts Tagged ‘3D’


Posted by cadsmith on February 28, 2011

Intel has BIOS implementation test suite. YouEye performs eye-tracking during tests. Aspiritech testers apply Asperger’s. Microsoft uses controlled experiments for business. Landing page tests listed.

Interactive Fabrication does realtime 3D. Hololabs has a 3D augmented reality editor. NMQ has 3D radar mosaic.

Robot subs used for longer term periods. Demolition robot slices concrete. Self-aware robot models body, thoughts and theory of mind. Stochastic robots put themselves together and take others apart. Cheetah-Bot made for pursuit. Robot marathon completed. Segway solowheel is self-balancing. Snakebot reaches heart.

Atomic antennae do quantum transmission on chip. Organic microprocessor announced. Phononic produces advanced thermoelectric devices. Millimeter-scale computer chips are prototyped.

OpenMesh provides internet-less routing. Brain-computer interface does multi-tasking. Swype eases mobile text input. OnSwipe self-publishes for tablets. HelloFax does transmits online. Batteries do self-repair. Solar caps put on landfills.

CapLinked has private investing platform. Seismic Warning Systems alert before earthquakes. Disaster relief model handles chaos. Video monitor automatically detects life jackets.

Book Reviews:

The End of Discovery, Russell Stannard, 2010

This book is about philosophy of science. The argument is that basic science has found things that are fundamentally unknowable. The description of the state-of-the-art is accompanied by questions that show the current limits. The nature of consciousness and free will is brought up initially. Others deal with what things are, their causes, proof, measurement, observations, past occurrences, and how to select between theories. Figures are used to understandably illustrate complex propositions and a few equations. There are thirteen chapters.

The End of the Long Summer, Dianne Dumanoski, 2009

This is a lyrical treatment of many environmental ideas. The basic thesis is that a future based on climate change and global warming cannot be avoided. The ozone hole was a demonstration of industrial civilization’s side-effects and the fact that nature is unpredictable. Humans have learned to dance to the music, however business cannot proceed as usual. Shift is volatile and rapid. The destiny is not set since there are choices. Technofix is a temptation, for example geoengineering, but the proper values include life, resiliency, diversity and survivability in contrast to survivalism. There can be overconnectedness as in hypercoherence. Humanities’ place is on Earth. Conservationists hope that people will be able to still enjoy animals several millennia from now. The best statement may be Carson’s Silent Spring. This is a Massachusetts author. There are nine chapters.

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Net for Sale

Posted by cadsmith on January 9, 2011

US citizens to get Internet ID. LG ties smart grid to smartphones and tablets. Trimensional has 3D scanner for iphone. Factual has web and mobile APIs. Forrester says third of users will have tablets by 2015. Vuzix makes video eyeware. Videoscape promoted by Cisco service providers. Viewdle tags photos. Google Hotpot ranks realworld locations. Hipmunk does flight search. Clever Sense has location-aware concierge AI. Dedicated AIs are more successful. Hybrid Assistive Limb is a robotic exoskeleton. Industrial robot name Little Helper. OpenStack provides open-source for clouds. OpenStudy supports social study groups. DIASPORA open-source socnet in alpha. Minimal blogging editor outputs RSS. Feed.nu converts a blog to an android app. DKIM vouches for email. Social Security expects next computer to be years behind demand. Kneber botnet hits government. MAINGATE is new mobile defense network. Amazon Web Services used for wifi hacking research. Estonia starts cyber army. Wikistrat produces geopol journals. Eagleman looks at brains and behaviors. Convergence creates revolution in biomedicine. DNA test determines physical characteristics such as hair color. There is a digital Radiation Detector. Oil Prices begin to dig deeper. High tech Horse Show announced. Gilt Groupe carries luxury brands. Thirty-five recent links.

Book Reviews:

The Master Switch, Tim Wu, 2010

A separation principle of content from transport would maintain an open internet. The author discusses the history of telecommunications and describes an open-to-closed cycle. Convergence in this context means monopoly. This results from a paradox of how US consumers chose convenience over freedom. Other factors are network effects, power of integration, economies of scale, and will to power. There are five parts for twenty-one chapters.

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Pace Time

Posted by cadsmith on December 19, 2010

future of cities

Arbor graphs DDOS stats. The US is establishing an Internet Privacy Office. Supercomputer benchmark measures graph handling. CrisisCommons handles disaster data. List of computer mishaps. A simple site registration utility is provided by Facebook. S4 Momentum tracks social media. Social branding is marketed by Wildfire. Recommendations for Personal Media streaming. Spabba does bookmarking since delicious may be divested. SEO tips for ebooks. 750 Words has online writing editor. Video of Health 2.0 keynote by Tim O’Reilly. Contest offers health prize for in-patient predictions. Body Browser searches anatomy. Muro does browser-based art. Game development is free using UDK. Film-like mocap improves games. Cyborg beetles can fly. PR2 robots sold. Humanoid bot announced in France. Automated round vac prototyped. Startup tech trends listed in addition to Crowdfunding and Chile. Molten Salt stores energy. MapQuest has site in US. Thirty-one recent links added.

Books Reviews:

Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies, Panagiotis and Germanakos, 2008

This book is about how to improve findability. Major sections include theory, content, process, applications and security. Personalization refers to an individual’s or group’s unique needs and preferences. Adaptive features fit to these, context, and structure. Some of the common topics are user profiles, recommendation, models, hypermedia and e-government. Seventeen studies by thirty-eight contributors discuss categories such as privacy-enhanced personalization, emotional intelligence, e-learning assistants, open learner modeling, digital memories, cognitive style, adaptive parallel media stream servers, web usage mining, visualization methods, ontology-based, semantically adaptive, intelligent information, middleware architecture, web-based instruction, access/navigation/search, and adaptive hypermedia.

Surviving Cyberwar, Stiennon 2010
This book details methods of cyber intelligence. Cyberwar is dated from 2008 since, though there were network attacks a decade before, they were not coordinated military offensives. The author proposes four essential pillars which drive the war: technology, logistics, command and intelligence. Cases of social media being used for this as geopolitical tools are shown. Trojans are effective. Denial of service, the classic internet asault, is currently defended in ad hoc fashion. The simple assumption by network and endpoint security are that eachother are hostile, similarly by data for the user. It looks at the level of preparedness of major states and explains the US CNCI. Counterespionage has entered a new age. Future government depends upon how network security and privacy develop. There are fifteen chapters. It was published before the wikileaks controversy.

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Posted by cadsmith on December 12, 2010


MakerBot has a 3D printer. Holograms are used for animation. Samsung offers 3D memory modules. Archaeology model shows an underground village. ChromeDeck is a browser app for Twitter. InteraXon mentally commands computers. New tool for scientific visualization. Drone navigates flight using terrain. Video of robotic strawberry picker. There is a contest for Cosmological Lensing analysis. Crowdsortium catalogs best practices. List of good data blogs. Google adds an eBookstore. OpenLeaks is new clearinghouse for curated secrets. There is a call for US technology investment by China. Shift has beta fashion site. Bacteria are used for computer circuits. Plants exhibit swarm intelligence. Collisions are expected between spacecraft and junk. Twenty-one recent links added.

Book reviews:

Integrating Usability Engineering for Designing the Web Experience: Methodologies and Principles, Spiliotopoulos and others, 2010
This book includes website usability cases, practices and theory. Quality factors are accessibility and user interfaces. Methods use development steps, questionnaires, scenarios, inspections and testing. Examples are shown for 3D apps, ecommerce, learning management systems, and marketing. Utilities are discussed such as literacy tools, screen-readers for blindness, and captions for deafness. It lists some of the regulatory guidelines. There are three parts for eighteen sections.

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To Be Is To Question

Posted by cadsmith on November 7, 2010

IBM personalizes internet. Australia has a digital city. Adobe adds cloud filesharing. Verify gets user feedback on screens. Impure visualizes data. A biological brain navigates a vehicle. In electric cars, a Chevy gets an IP address, and an Urbee is made on printer. Also in 3D, Janus does interactive scanning and holograms do displays. Invisible material disappears. Chip PC is in the plug. Blekko searches selected sites. Gdb does profiling. Sensors warn of landslides. Technoscience combines science and engineering.

Book reviews:

What Technology Wants, Kevin Kelly, 2010
The author seeks the essence of technology as a force the equal of nature. Technology has features such as evolution, complexity, specificity, diversity, and energy dependencies. He introduces the term technium as a form of civilization, an emergent system of accelerated life. Many advancements happen simultaneously in multiple places, e.g. the Axial Age. This is the result of new technologies increasing the odds of successors. There are four parts for fourteen chapters. It is written in an optimistic, mind-expanding style. He covers the ideas of many other authors such as Joel Garreau and W. Brian Arthur. There are twenty-books in the reading list including authors such as Ray Kurzweil and Steward Brand. Though not cited here, there have been efforts to formalize technology’s philosophical roots, theory, and predictions, reviewed earlier on this blog and google books.

Recent links (of about twenty-four):


YouTube – Tom Chatfield: 7 ways video games engage the brain
YouTube – Authors@Google: Alice Walker

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Pathos Least

Posted by cadsmith on October 31, 2010


The internet adds Everest and loses Tehran as US boosts broadband. WiFi direct protocol groups devices. Cell doubles as remote. Semantic web publishes R2RML and MathML 3. China boasts supercomputer lead. Computers used for emotion meter. Intel has press site. HealthTap individualizes care. Knight funds media contest. Security weaves code and judges cyberwar while Iranian hackers trade botnets. No math word problems, but some tips on stories versus statistics. Google does spreadsheet visualization and random street view. AutoBot links car to web. Traffic lights save gas. Digital museums open to public and print 3D. Nook adds color reader. NASA introduces A-Train and tests flight deck. Robots plug into brain and use beanbag hands.

Book reviews:

User Stories Applied, Mike Cohn, 2004

This approach is from Agile User-Centered Design. Stories can also be added to Scrum. Extreme programming, XP, centers on testing, automated and acceptance. The testing is for usability, performance and stress rather than code coverage. There are various techniques used for developing the stories. They are modular for estimation and testability. A case is shown for a workshop having user role cards and story cards. A story card is a reminder of features to discuss. Each bug report is considered its own story. The planning game customer prioritizes their user story cards for the next iteration after developers have indicated the effort estimations for each. Tests are prepared prior to the code. Stories are grouped. A paper prototype is created and refined before programming begins. The UI is postponed for as long as possible. User goals can be listed from which stories will be derived. Burndown charts are used to track iteration hours. Another measure of momentum is the number of story points over time where each is an estimate for an ideal workday. The term smells is used for problems between participants, e.g. customer won’t do the stories, for which solutions are proposed. There are four parts beside an appendix on extreme programming. Each has a chapter summary, responsibilities of the developer and customer, and questions.

Previous links (of about thirty-four):


The Poetry of Science: Richard Dawkins and Neil deGrasse Tyson – K21st Essential 21st Century Knowledge
YouTube – R.A. Mashelkar: Breakthrough designs for ultra-low-cost products
The Future of Money on Vimeo
Digg – Deadly Memory Card Testing: Overkill Edition [Video]

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Praxis Upheaval

Posted by cadsmith on May 15, 2010


Information layers seem to spiral as data doubles every year or so. This may find its way to storage structures for accessibility and analysis. In the meantime, semantics do heavy lifting, while users choose centricity, e.g. actor, method, device, network, or space, and match measures to media. Any location may resolve to surface, signal, transform, translation, filter or fractal. Recent links:

Visualization, VTK, Protovis, prefuse; 3D, Autodesk Inventor, camera, Gemvision; Robotics, Anybots telepresence; Socnets, OpenID Connect, OneSocialWeb, Udemy online courses; Translation, Google audio; Security, KHOBE shreds Windows walls,  Verizon cloud; Quantum atomic optical computing, location-based cryptography; Energy, EIA Annual Energy Outlook has a national energy modeling system (NEMS), and scenarios to 2035. smart grid, again; Space, Moon Zoo, multiverse; Psychology, Analyze Words twitter sentiment,  internet improves well-being; Documents of note: The Fate of the Semantic Web, Pew Research, 2010 (pdf), On the Essence of Truth, Martin Heidegger, 1943.

Book reviews:

Re-Designing Learning Contexts, Luckin 2010. This book concentrates on technological literacy for personal and collaborative education. Luckily, it was available for Kindle. Scholars are defining what knowledge is, and it is up to the participant to try to find improvements, learn from failure and synthesize resources. The author, an expert from the UK who will be keynoting the ICICTE conference, highlights interaction and presents the equivalent of a slideshow narrative on the status and needs of the learner. This follows previous work on learning outside of school, holistically within a lifetime. About four hundred publications are organized into nine chapters relating to three parts of background, ecology and future. Context is internalized enough to become independent of elements such as place, culture and technology. For example, Paul Dourish is significant for notion of embodied interaction. Historical approaches include information processing, behaviorism, constructivism, scaffolding in the form of hints or next steps, zone of collaboration, and cognition. Types of learners are supported by more able partners (MAPs). Many software solutions are discussed which emphasize combinations of discussion, tutorials, videos, multiple representations, visualization and simulation, distributed scaffolding, recognizing learner beliefs, collaboration and props such as toys. An ecology of resources model defines filter elements for knowledge and skills, tools and people, and environment. Case studies are distinguished by creation process (brainstorm, focus of attention, categorization, filters, resources, MAPs), relationships, and scaffolds. Interaction models structure conversation, scaffolding design, learner context, and locale and mobile frameworks. A practice example uses lesson plans, whiteboard, tablets and homework activities. Some of the web2.0 terms are used such as tagging and crowdsourcing. Links are given for resources, e.g. rixcentre.org which handles learning disabilities. An attempt to use http://www.autotutor.org appeared inconclusive since it did not seem to understand typed answers on well-known subjects, such as how the internet might be (re)designed, and hand-waving, e.g. to draw gravity wells to show how differently sized objects might respond to eachother, were not allowed. To be fair, the same word problem was completely incomprehensible to a cloud math engine so there is a ways to go for these approaches to be general purpose or compatible with other large scale efforts such as EarthGame.

The Nature of Technology: What It Is and How It Evolves, Arthur 2009. This book presents a theory of technology which directs human life, is beneficial and results in economic arrangements and activities. It is alive in the sense of a coral reef, yet separate from incremental biology which may yet become technology. It involves combinatorial evolution shaped by demand, modularity, recursive structure, and mechanistic bootstrapping. Structures are deepened by subcomponents for performance, monitoring, adaptation, and reliability. The theory is derived from scientific evolution and self-correcting paradigms. It also drives economics which is non-deterministic. The result is physical, yet digitization is the currency. The needs arise from growth of society, support of tech itself, and fixes. Innovation tends to be nation-centric based on deep craft of local cultures. Technology is a means to fulfill a human purpose, the idea of use or programming of a phenomenon for some purpose and resultant cultural practices, components, devices and engineering principles and architecture. Standard engineering aims to solve problems. Invention occurs by mental association. Concepts are realized in physical form. Clusters of common theory form domains which can be categorized hierarchically. Innovation may involve redomaining, e.g. in economics. Solutions become components for further developments.
The reader can make some criticisms. When it comes to theories, testing and falsification of premises and claims are usually required. This one does not show the math nor discuss limits, e.g. due to scale or sustainability. It is predictive only in a causal sense since scientific instruments are a form of technology which discover new phenomena which result in new technologies. Human evolution includes all knowledge and activities, so any particular area, e.g. technology, may already be considered part of this. There are discussions elsewhere that global networks are more for communication than economics and may be prone to politicization. The ROI example of Columbus in the New World may actually be cautionary for indigenous natives. There are risks for controlled ownership by big corporations on one side or open-source and commons on the other. Discussion of robotics, or requirements for education or ethics, for example, would require additional sources.

The Grammar of Technology Development, edited by Tsubaki and others, 2008. The theme is methodologies for quantifying technology development. Idea is based on “The Grammar of Science” 1892 using statistics. A grammar is a description of approaches for selection of the most effective. Three parts provide a total of fourteen papers covering systematic modes, design of experiments and statistical methods. Digital engineering makes use of computer aided engineering, quality control, simulation, verification and validation. The technology development process can be modeled for interactions between virtual and real society. Systems science can also make use of intuition in micro-theories of knowledge creation which are several orders of magnitude better at information processing than verbalization and includes the collective unconscious. Spiral processes in a creative space use dimensions of objectivity, subjective, intersubjective, justification and reflection. Ecodesign is environmentally conscious and has compatible tools. Social networks show useful gaps in three types of communications: interactive, distributed, and soapbox. Simulation matches theoretical and actual conditions and tests the model, its own issues can be compensated for by calibration in the design of experiment. Measures for performance evaluation include hardware simulation, software simulation, and approximate analysis. Several case studies are shown for an example product, digital factory, web-legacy client-server system, and musical search by humming. Many of the articles introduce keywords for the statistical concepts used in that type of grammar and use figure and tables to illustrate the most significant data. This book was the result of a conference of several different authors so it is left to the reader to correlate the ideas. The case seems promising and the combined use will likely lead to additional efforts that can be evaluated for improvements or automation.

Technically Speaking: Why All Americans Need to Know More About Technology, edited by Pearson and Young, 2002. Planning for the future involves significant emphasis on society, economics, and environment. These in turn depend upon development of technology to solve problems, lower costs, and use resources more efficiently. Somewhere along the line of familiarity with a single tool, science experience, and engineering, there is a general technology skill. As values and philosophy are revealed, there seem to be no clearcut definitions of exactly what an essential approach would be or how to recognize the better ones from many attempts. A question arises as to how to remedy this. Education is the usual answer and this then raises another issue of how to teach technology. This book centers around the notion of technology literacy, including capabilities, knowledge and ways of doing. The theme is nationalistic, though international attitudes are described. Some of the problems, e.g. lack of understanding of the electrical grid, have since had new solutions such as smart grid to compensate by automating some of the decision-making. This book is clearly written, formatted like a textbook with boxed summaries and reading lists. This is a subject which can be taken for granted only at peril since the ongoing changes in population, demographics, ideologies and climate seem to be increasing in complexity at faster rates over time. Free complete online preview at http://books.nap.edu/catalog.php?record_id=10250.

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Posted by cadsmith on April 28, 2010


Projections for the realworld include some primary climate change scenarios (pdf), a series by Damon Vrabel looking at societal economic controls, and the growth of ecommerce in China. Inter-socnet streams may be easier using XAuth and activity can be visualized using OpenGraph and Postrank. Realtime animated video rendering software reportedly improves realism. 3D adds mobile, and hardcopy from IBM nano, Sculpteo, and D-Shape. Speakeasy measures bandwidth. There were about 53 bookmarks since previous post. Added Technology topic to wiki. Book reviews include:

The Logic of Scientific Discovery, Popper, 1959. This is a classic in the histories of philosophy and science. The author translated from German to English. Cosmology is the study of humanity’s place in the world. Growth of knowledge is significant. Scientific knowledge is key indicator. Logic, or the method of progress, is the topic. Universal theory is the goal. Finding universal problems is the approach. It is interesting to see the science and common sense of that time questioned, e.g. to surmise that theories are not verifiable, and that probability is not falsifiable. The author makes observations about Bernoulli, Bohr, Kant, Hume, Wittgenstein, Einstein and Heisenberg. The second English edition was published in 2002. It had two parts, logic and experience, ten chapters, eighty-five sections, and nineteen appendices. There are eight main points about induction, psychologism, deductive testing, demarcation, experience, falsifiability, empirical basis, and objectivity versus conviction. The writing style is clear and uses elements of verbal rhetoric for pleasant effect rather than a dry classic style of proof, which is among the subjects of scepticism. A philosopher faces a “heap of ruins” and uses language to find genuine problems in an exercise of critical thinking. The social aspect is important. The title is similar to Kuhn 1962 and it has been observed that it anticipated the scientific framework or paradigm. There was a debate between them in 1965 and the theories have been compared. Modern fields which were outside of the scope at the time include at least brain science, computation, visualization and automation.

Curing Analytic Pathologies, Cooper, 2005. This brief addressed the system tilts early in the new millenium decade. There were layers of pathology involving individuals, groups or agencies, and community or society. Various types of errors, bias and illusions are shown. Analytic support is needed for warning, policy and military operations. The intelligence phase-space includes domains and accounts, products and services, and sources. Problems involved a series of strategic intelligence failures, interrelated causes, a collection paradigm for “denied areas”, analytic methods from the cold war, intelligence not being as self-correcting as science, and a craft culture and guild structure relying on an unsustainable apprenticeship model. Solutions were to apply cognitive science, use new approaches in collection, analysis, processing and dissemination, diagnose root cause “inside the boxes”, add more perspectives and validation methods, DNI leadership assurance to cover each agency across the community, and an institutionalized lessons-learned process. The Pathologies Map and the Layers diagram on p59-60 illustrate how “networks act like ‘regulatory pathways’ for intelligence’ to distort reference frames and produce wrong answers. Other sources discuss Collective Intelligence.

Tetraktys, Juels, 2009. The search for truth includes ways to keep secrets hidden and, when this is threatened by a Pythagorean cult, doctoral apprentice Ambrose Jerusalem is recruited by the government. This is a different adventure from illicit deals or religious confrontation, but it could happen. The hero is a classically educated computer scientist and son of an archaeologist. Elements may be reminiscent of Stephenson’s Cryptonomicon, Benson’s Bond in Facts of Death, and movies like The Recruit or Indiana Jones. The Greek history is well researched. There are four parts, appropriate for the title, containing ten chapters each. The settings are in places such as Boston, Italy and Greece. The perspective is third person omniscient, mostly dialogue, and some flashbacks. It is an initial novel and some parts seemed pasted on rather than smoothly integrated, but there were convincing emotional sequences, such as the protagonist’s confusion about what his parents wanted him to become, or an hilarious dance scene. It refers to realworld incidents, e.g. zodiac killer, and tradecraft such as applied numerology for decryption. The author seems to take fiction writing seriously and his technical expertise suggests that there are probably more plots in store.

WWW:Watch, Sawyer, 2010. National securities have hit the panic button after the discovery of the Exponential virus. Is this the birth of immortality or the threat of annihilation? What are the rules of consciousness involving multiple species such as animals, humans or aliens? How many casualties will truth demand? A vision of this scenario is presented in a style which consistently juxtaposes two or more perspectives so that the reader can vicariously experience what the ambiguities are like for a myriad couple of dozen characters including the mirrored protagonists Webmind in the first person and Caitlin in the thought-revealing third, she with a cyborg-like eyepod and it with an empathic form of total information awareness. This is the second part of a trilogy so it extends the original story while not being completely conclusive. The author, who also writes for TV, has proposed a well-researched technothriller about the early days of cyberwar. He looks at messaging, reading, movie watching, data visualization, innovation, games, mobility, privacy, censorship, crime and emotion from a novel vantage point. Clips of mostly Star Trek and other references are used to reinterpret the scifi themes. Humans have been used to being the teachers in the past, but this situation challenges their known solutions (assuming cloud engines like wolframalpha prevent cheating for the time being). This artistic story invites deeper appreciation.

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Posted by cadsmith on October 11, 2009

In order to add depth to a discussion of visualization, verification and validation, take a snapshot of 3D CAD. Digitized renditions of places, appliances and actors result in a natural interface that exploits user capacities for mobility, navigation, and prediction. Identification, position and metadata are features of the framework. Models may vary in definition, accuracy and manageability, but tend to benefit from the web trends of linking, collaboration and interoperability. A brisk pace of improvements adds user designs to more situations over time such as conference, games and science. Time itself is a parameter in this context since it can be represented as an axis, cycle, or movie-like special effects. It can alternatively be transformed into other mappings such as durations, derivatives, or distributions. Slices of depictions can be juxtaposed for comparison, interaction or animation. (Okay, okay, okay, the triplets theme is becoming trying.)

Familiar applications include architecture and vehicle manufacturing. Design costs are lower since versions can be exercised and discarded without waste. Users are watching more video and doing more drawing on tablets or touchscreens. They do photography on webcams or phones which also have built-in GPS and compass. Symbolism is second nature via avatars in virtual worlds and augmented reality. Graphics run locally or on distributed platforms using flash. CAD adds a degree of control to a world where surveillance seems to witness chaotically runaway effects, and invites efforts to find ways to turn more information into knowledge. Models themselves form a datawarehouse which can be used as reference. This is useful when the scales approach infinity, e.g. nano or cognitive. As consumers expect more 3D video, CAD branding becomes generally applicable.

Also see resource links 3D CAD.

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    Sensor Chip

    Posted by cadsmith on March 24, 2009

    2 fast 2 diesel

    The initial outcome of this year’s annual auto inspection was “status monitoring not ready” from the onboard diagnostics (OBD). The current equipment checks the electronic sensors directly rather than measuring the exhaust mixture. All other tests were okay. The mechanic ran the vehicle while a scanner was connected and no faults were indicated. It then passed reinspection. No part replacements were needed so the cost was just for a single inspection and trouble-shooting labor. A possible explanation was that status can be temporarily lost when the battery is replaced or disconnected and an RPM sequence is required for drive cycle resets.

    Honest Signals by Pentland 2008 presents studies of how people can be instrumented along with devices using sociometers to reveal the intricacies of social network intelligence.

    Strategic Mobile Design by Cartman and Ting 2008 promotes design methods to juice up the user experience.

    Great Powers by Barnett 2009 and The Next 100 Years by Friedman 2009 detail how much is riding on the global expansion of networking and predict its effects.

    Programming the Semantic Web by Segaran 2009 will demonstrate how the global graph can be implemented through data linking.

    Blender 3D by Brito 2008 has instructions on how to use this graphic tool, literally for building, and perhaps conceptually for semantic, architecture. Also see 3D twine for that community’s finds.

    Image by Brian Clayton via Flickr

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