Craft, cognition, and culture result in an idea artifactory for the next networks. Entertainment provides examples of how startups can go from zero to high-order venture quickly. There are other familiar combinations of elements such as:
- craft as cognition, e.g. automation
- culture as cognition, e.g. artists
- cognition as craft, e.g. philosophy
- cognition as culture, e.g. academics
- craft as culture, e.g. guilds
- culture as craft, e.g. scifi
It is possible to find solutions for rationality and emotions in harsh environments. Many difficulties exhibit redundancy in the sense of clueless repetition. These can be connected to eachother or the contextual cues for added complexity and attempts at consciousness. Consider the case of gifting a machine to be like an expert or proxy in time of need. Throw a well-designed website into the midst of a confused rabble and a compensatory order emerges and energy settles. The webserivce can add coverage in various forms, e.g. reporting, tools, blogs, apps, events and equipment. Domains include enterprise and government in addition to public. A webservice can be like an ideal group of people. If it is not a complete representation, it can at least attract such a class of individuals intent on outperforming it.
To improve sustainability, can reverse-engineer and adapt methods from the natural environment, translating across instances of earth platforms. Future advances may allow retrofit, synthetically or organically, to any device or person, and possibly other types of life, to extend intelligence. Semantic tools address problems and solutions or Q&A. often arise to bypass censorship or secrecy, allow tuning of overloaded content, and locate accuracies and explanations. An example is reversing the process of distilling content to synopsis, review and metadata, perhaps for specific audiences. Computational tools handle data, measurement, model, test, planning and prediction.
Blogs offer another way for social media to think about this since they emphasize reflection on the significance of things. Books and music are popular topics. Art emphasizes visualization, graphics, video, and perhaps enhancements to opensource editors. History may explore the requirements for surviving another decade of rise and collapse in terms of issues such as cause and controls. It can discover new institutions and professions, reevaluate historical trades and roles for new entrants, highlight tech themes and goals, and correlate complex types of entanglements. Business may review sustainability, costs, news, spinoffs, startups, innovations, alternatives, and industries. Similarly for health, e.g. determining how to subsidize cheap solutions that would be effective, but do not seem profitable. The various tools for notes, bookmarks, messaging, activity streams and other content can be folded into these and vice-versa. The good news is that these can be hosted locally as well as in the cloud so that economics experiments which are worth following can be featured.


